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====== Virtual Reality Modeling Language ====== | ====== Virtual Reality Modeling Language ====== | ||
+ | VRML (known as Virtual Reality Modeling Language or previously Virtual Reality Markup Language before 1995) is a file format and specification created by Mark Pesce & Tony Parisi in 1994 for creating 3D virtual worlds and models on the internet. VRML could be utilized to create complex, interactive virtual environments that people could explore using their web browser. | ||
+ | The language works by defining 3D shapes, objects, and scenes in a text-based code that can be interpreted by a compatible viewer (popular examples incldue [[vrml: | ||
- | ===== See Also ===== | + | The usage of VRML was popular in the late 1990s and early 2000s as a way to create immersive online experiences. It was often used as a product of virtual chat services such as Traveler, Community Places, etc. It also had a big presence in virtual tours of existing locations, providing a way to explore and interact all on the computer. |
- | [[wp>VRML]] | + | |
- | VRML (Virtual Reality Modeling Language, known also as Virtual Reality Markup Language before 1995) is a file format | + | The standard was superseded by [[wp> |
- | VRML works by defining 3D shapes, objects, and scenes in a text-based code that can be interpreted by a VRML viewer (such as Cortona, Cosmo player and many others) . These viewers could be standalone applications, | ||
- | VRML was popular in the late 1990s and early 2000s as a way to create immersive online experiences. You could use VRML to create virtual worlds (either single user or multiusers with the help of additional plugins) for games, simulations, | + | ===== See Also ===== |
- | + | [[wp>VRML]] | |
- | However, VRML is now obsolete and has largely been replaced by newer technologies which offer more advanced 3D graphics, compatibility, | + |